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Seasons and waves ​

A season is a city with a start date and an end date, its own map, its own quests, its own leaderboard and its own prize pool. Waves are how its content is grouped.

A season is a self-contained run ​

Everything that decides standing is scoped to one season:

  • the map — layout, palette and quarter codes, frozen at publication;
  • the quest catalogue — the season's content and its total point bank;
  • the leaderboard — points earned inside the season window only;
  • the prize pool — one pool, split when the season closes.

Season points mostly do not carry over — 10% of your season total is carried into the next season as a starting credit, and the rest is left behind.

Four things survive a season change untouched, because they describe your history rather than one season's effort:

  • your rank — it is measured on lifetime points and cannot fall;
  • your lifetime point total;
  • your reputation score and the accounts it is computed from — the multiplier is not a season perk, it simply always applies;
  • your Daily Check streak — day 31 is day 31 whether or not a season changed underneath it.

The current season: Momentum ​

FieldValue
Codeseason-2026-11
TitleMomentum — the city's second season
Window1 November 2026 → 30 November 2026, 20:59:59 UTC (23:59:59 Moscow time)
ThemeCivic Blue
CityOne district, 100 quarters — the 4 in the centre open from the start
NetworksBase, Soneium and Sonic
Quests33, worth 1,800 points of task rewards (3 of them team quests)
Waves4, all open
Prize pool$100 USDT

Momentum continues the city with a new set of quests, small changes to amounts and new map positions. Its quests have their own progress: completing a Genesis quest does not automatically complete its Momentum counterpart. Balance and linked-account checks read your current state; swap quests require a fresh transaction after pressing Start.

Genesis is complete: the first season ran from 10 September to 31 October 2026. Its final leaderboard remains a separate historical result. Genesis membership — the permanent badge and one-time lifetime bonus — continues through Season 2.

Waves ​

A wave is a group of quests that belong together — a chapter, not a release date. Every wave of Season 2 is open from day one, and every quest in the season can be taken in any order, from any corner of the map.

WaveQuestsTask pointsWhat it is about
Re-entry6260A signature, a little gas and dollars on Base, X, the first swap, the seven-seat team
City Routes10410Coming back — a second swap, the lending deposit, three Daily Checks, the crossing to Soneium and Sonic
Connections10450Other people — Discord, Telegram, an invite, the five-seat team; a second venue; deposits and stakes on the far shores
New Ground7680The larger trades, liquidity on Soneium and Sonic, the three-seat team and the season's own charter

The order suggests a route. It does not lock a door: nothing in Season 2 requires you to finish one quest before starting another, and a player arriving in the last week can take the most valuable quests on their first evening.

Quest windows ​

Every Season 2 quest carries the season's own window — open from the first second, closing with the season. Quests can in principle carry a narrower window of their own, and a quest that has closed disappears from the board and can no longer be accepted or completed. A quest completed after its window has passed pays nothing; the check that enforces this runs at accept time and at completion time, so a quest cannot be finished late for full points.

Two different refusals, because you fix them differently:

  • Not open yet — wait.
  • Window closed — that one is over.

When a season closes ​

The close runs by itself, within minutes of the window ending, and always in this order:

  1. The leaderboard is frozen — a point earned after the last second of the window does not reach it.
  2. A snapshot is written: every ranked player's final rank and their prize amount.
  3. The next season opens, with its own map, catalogue and a leaderboard that starts at 10% of everyone's previous total rather than at zero.

A team quest whose team never filled burns its pool when its own window closes — for every Season 2 quest that is the season's close — and everyone who held a place in it is told.

Payouts are made from that snapshot. See Prize pool and payouts for the split, and Fair play for who qualifies to receive one.

WHILE A SEASON IS OPEN

Amounts shown next to leaderboard places during a live season are the projected split for the current standing. The binding numbers are the ones written at close.

  • The city map — what a season's map is made of
  • Leaderboard — how standing inside the season is computed
  • Ranks — the ladder a season change cannot move

Numbers on these pages describe the live production build. Season content and prize pools change between seasons.