Seasons and waves
A season is a city with a start date and an end date, its own map, its own quests, its own leaderboard and its own prize pool. Waves are how its content is grouped.
A season is a self-contained run
Everything that decides standing is scoped to one season:
- the map — layout, palette and quarter codes, frozen at publication;
- the quest catalogue — the season's content and its total point bank;
- the leaderboard — points earned inside the season window only;
- the prize pool — one pool, split when the season closes.
Season points mostly do not carry over — 10% of your season total is carried into the next season as a starting credit, and the rest is left behind.
Four things survive a season change untouched, because they describe your history rather than one season's effort:
- your rank — it is measured on lifetime points and cannot fall;
- your lifetime point total;
- your reputation score and the accounts it is computed from — the multiplier is not a season perk, it simply always applies;
- your Daily Check streak — day 31 is day 31 whether or not a season changed underneath it.
The current season: Momentum
| Field | Value |
|---|---|
| Code | season-2026-11 |
| Title | Momentum — the city's second season |
| Window | 1 November 2026 → 30 November 2026, 20:59:59 UTC (23:59:59 Moscow time) |
| Theme | Civic Blue |
| City | One district, 100 quarters — the 4 in the centre open from the start |
| Networks | Base, Soneium and Sonic |
| Quests | 33, worth 1,800 points of task rewards (3 of them team quests) |
| Waves | 4, all open |
| Prize pool | $100 USDT |
Momentum continues the city with a new set of quests, small changes to amounts and new map positions. Its quests have their own progress: completing a Genesis quest does not automatically complete its Momentum counterpart. Balance and linked-account checks read your current state; swap quests require a fresh transaction after pressing Start.
Genesis is complete: the first season ran from 10 September to 31 October 2026. Its final leaderboard remains a separate historical result. Genesis membership — the permanent badge and one-time lifetime bonus — continues through Season 2.
Waves
A wave is a group of quests that belong together — a chapter, not a release date. Every wave of Season 2 is open from day one, and every quest in the season can be taken in any order, from any corner of the map.
| Wave | Quests | Task points | What it is about |
|---|---|---|---|
| Re-entry | 6 | 260 | A signature, a little gas and dollars on Base, X, the first swap, the seven-seat team |
| City Routes | 10 | 410 | Coming back — a second swap, the lending deposit, three Daily Checks, the crossing to Soneium and Sonic |
| Connections | 10 | 450 | Other people — Discord, Telegram, an invite, the five-seat team; a second venue; deposits and stakes on the far shores |
| New Ground | 7 | 680 | The larger trades, liquidity on Soneium and Sonic, the three-seat team and the season's own charter |
The order suggests a route. It does not lock a door: nothing in Season 2 requires you to finish one quest before starting another, and a player arriving in the last week can take the most valuable quests on their first evening.
Quest windows
Every Season 2 quest carries the season's own window — open from the first second, closing with the season. Quests can in principle carry a narrower window of their own, and a quest that has closed disappears from the board and can no longer be accepted or completed. A quest completed after its window has passed pays nothing; the check that enforces this runs at accept time and at completion time, so a quest cannot be finished late for full points.
Two different refusals, because you fix them differently:
- Not open yet — wait.
- Window closed — that one is over.
When a season closes
The close runs by itself, within minutes of the window ending, and always in this order:
- The leaderboard is frozen — a point earned after the last second of the window does not reach it.
- A snapshot is written: every ranked player's final rank and their prize amount.
- The next season opens, with its own map, catalogue and a leaderboard that starts at 10% of everyone's previous total rather than at zero.
A team quest whose team never filled burns its pool when its own window closes — for every Season 2 quest that is the season's close — and everyone who held a place in it is told.
Payouts are made from that snapshot. See Prize pool and payouts for the split, and Fair play for who qualifies to receive one.
WHILE A SEASON IS OPEN
Amounts shown next to leaderboard places during a live season are the projected split for the current standing. The binding numbers are the ones written at close.
Related
- The city map — what a season's map is made of
- Leaderboard — how standing inside the season is computed
- Ranks — the ladder a season change cannot move